The season starts here!
Your aim as a Fantasy League Classic manager is simple - pick your squad of 16 Premier League stars from a budget of £75 million.
All players and prices are listed on our Player List, and Squad Selection page but don't worry too much about your accounting skills, as our system will give you a running total once you start selecting your players.
You can choose from the best talent the Premier League has to offer, but have to keep within budget, have no more than two players per Premier League club and be able to field a valid formation.
Click on each "+" below to find out more:
To summarise, your squad has to follow four main rules:
- You must have 16 players that are available for selection from the Fantasy League Player List.
- Your squad is within the £75 million budget.
- You do not have more than two players from any one club.
- You can field a starting eleven in one of our five recognised formations of 4-4-2, 5-3-2, 5-4-1, 4-5-1 and 4-3-3.
In order to be successful you'll need to invest wisely across your entire squad of 16 players. Only 11 players can play at any one time, so you need to find the best way of balancing your team's attacking and defensive instincts to form a cohesive unit.
For any set of matches kicking off at the same time, your starting eleven can line up in one of five available Fantasy League formations: 4-4-2, 5-3-2, 4-5-1, 5-4-1 or 4-3-3.
The 4-4-2 formation consists for one goalkeeper, two full-backs, two centre-backs, four midfielders and two strikers.
The 5-3-2 formation consists for one goalkeeper, two full-backs, three centre-backs, three midfielders and two strikers.
The 4-5-1 formation consists for one goalkeeper, two full-backs, two centre-backs, five midfielders and one striker.
The 5-4-1 formation consists for one goalkeeper, two full-backs, three centre-backs, four midfielders and one striker.
The 4-3-3 formation consists for one goalkeeper, two full-backs, two centre-backs, three midfielders and three strikers.
A set of matches or fixture block is defined as all matches scheduled to kick-off at the same time, so matches delayed at short notice are not changed. Using your unlimited substitutions, or Supersubs you can change your formation between matches in order to use your full squad of 16 players.
Team Changes can take place right up until scheduled kick-off times. This means that even if matches are still being played, you can make changes for subsequent fixtures without losing points for players in the current match. However, it is important to note that if a player is not in your starting line-up at the scheduled kick-off time, then he will not score any points for your team.
Club classifications
Managers may not select more than two players from any real-life Premier League club. Sometimes during the course of the season players will move between Premier League clubs which could take teams above the quota of two players per club. When this happens Fantasy League will update the player's club on the Player List, but it will stay the same in any teams who had the player before the real-life transfer took place. This is to prevent creating invalid teams. The player will still score points based on goals/assists/clean sheets for his new club. If a Fantasy manager sells a player who has moved clubs, he can then only be brought back in for his new club
Addition of new players
Players will be added to the player list as they come into contention throughout the season. Fantasy League will only add players when their moves have been entirely completed (terms, medical, international clearance and work permit) during office hours (Mon-Fri 9-5pm). Players who are not on the player list are not available for selection.
You can use your squad to its full extent by making unlimited substitutions. Your subs bench is listed below your first eleven on the team screen. To make a substitution on your pitch view, simply hold down the left mouse button and drag the required player's shirt graphic from your subs bench on to the pitch over the shirt graphic of the player you wish to swap out. Your players will swap places there and then. Remember to click 'SAVE CHANGES' otherwise the change will not be completed.
You are free to make substitutions or transfers at anytime during the season. The deadline for each match is right up until a game's scheduled kick-off, allowing for your last minute changes of heart.
This means that even if matches are still being played, you can make changes for subsequent fixtures without losing points for players in the current match.
However, it is important to note that if a player is not in your starting line-up at the scheduled kick-off time, then he will not score any points for your team.
If you want to make a substitution with immediate effect, just visit your team screen and drag the shirt icon of the player you wish to bring in on to the pitch in place of the player you are subbing off. They will then swap over there and then in time for the next scheduled kick-off. Be sure to press the SAVE button for your changes to be stored.
You don’t have to make all substitutions this way however, as you can also make subs for future game blocks by using Supersubs.
Supersubs
The Fantasy League Supersubs function allows you to plan your team’s substitutions in advance. Supersubs allows you to set future substitutions for any fixture within 14 days, allowing you to pick which players you would like to play in forthcoming matches. Basically you have total control, allowing you to relax and enjoy the weekend, safe in the knowledge that your players are out there scoring you points, or otherwise.
To set your squad for forthcoming matches click on the SUPERSUBS button on your team screen. The Supersubs selection page will then allow you to make changes for the next fixture, which will go through at time of scheduled kick-off for that fixture block, you can choose to set supersubs for further matches by clicking the numbers at the top of the page, or all fixtures by clicking the ‘see all fixtures’ button. Once you have made amendments don’t forget to submit your supersubs by clicking the Submit button.
An email confirming your selections will be automatically sent out. We strongly recommend you save this or a printout of your choices as we are unable to look into any Supersubs queries without either of these.
Fantasy League Classic allows each manager to make changes throughout the season. Managers may make unlimited transfers up until the start of the season at 15:00 on Saturday 18th August 2012. After this initial unlimited transfers period has paased, managers have a total of 25 transfers to last for the season, with a maximum of 5 transfers per month. The transfer quota for teams entering after the season starts will drop so that late starters do not have an unfair advantage for the tiered 'Premier League' competition. The number of available transers allocated to each new team reduces at the end of each calendar month (i.e. Sep=20, Oct=15, Nov=10), so the later you register, the less transfers your team will have. From November until the end of the season, all new teams entered will start with 10 transfers.
Existing teams’ transfer allocations are not automatically reduced at the end of each month, this only refers to teams registering at these particular times.
Making a transfer
Making a transfer is easy. Simply click on the 'TRANSFERS' button on your team screen to view your existing team. To move a player out of the team, click on the cross that appears next to the player's name and the player will be removed from your squad. The players available to transfer into your team are shown in the list on the left-hand side of the screen. Some players' names will be greyed out because you do not have sufficient budget to bring them in, or because your club quota or formation rules will be broken as a result of moving in that player. Click on any non-greyed out player to bring him into your team. When you're done, remember to click 'SAVE' and you're away.
Remember that you must stay within the £75 million budget, and you cannot own more than two players from any one Premier League club. Also bear in mind that you will need to select a valid formation for future matches, as noted in the formations section.
If you are swapping players of different positions this can result in an invalid on pitch formation. If this is the case then before you take out the player you wish to sell, you may need to sub them to the bench. You can do this by dragging a shirt of a player from your bench on top of the player you wish to sell. Then when you sell your player from the bench this won’t result in any formation issues.